Spencer Rafael Diaz
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Elle Rig

Full body and face rig developed for Disney Research
Features:
-Advanced foot system with bend limit and toe straight angle customization
-FK/IK hybrid spine and trunk 
-Eyelid system with blink, wide, and soft follow features
-Auto stretch arms and legs
-Blendshapes for mouth expressions and breathing 
-Space switching throughout 
-FK/IK arms with custom finger curling attributes
-Trunk squash and stretch with volume preservation
-Control for belly bounce deformation
-Multi-joint ear system
-Rotate order options
-Character options including geometry display type
-Fully scalable 
-Unity ready 
​-Quick playback in Maya
Picture

Elle is a fully rigged anthropomorphic elephant that I created for a Disney Research augmented reality project. I had a lot of fun rigging this character not only because of its appealing model to work with, but I had a bit more time to incorporate some interesting features. 

This rig in particular features a robust foot system that allows the animator to set the angle for when the foot rolls forward and for when the toe straightens out. Additionally, I implemented stretchy joints and FK/IK switching to provide the animators with muliple options for bringing the character to life. 

Elle's trunk is a hybid FK/IK system with individual controls for rotation and translation. Advanced twist is also applied to the trunk to create a full twist throughout its length. For Elle's face rig, I built an eye system with several sets of joints to create blink, wide, and auto lid follow motions, and I sculpted mouth shapes to help reveal the emotions of the character. A feature version of the rig contains a bit more deformation techniques to preserve volume deformation throughout the spine and trunk. The green belly control allows for belly jiggle animation in any direction.
The work of Spencer Rafael Diaz
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